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Testing rubric v1.0

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Testing rubric v1.0 Empty Testing rubric v1.0

Post by [D.D.D] Slayer Sun Jul 05, 2015 7:49 pm

This is how testers should test members, make sure the testee reads this before taking the test. A re-test can be done once either the dorm leader, a teacher or admins think you are ready. There will also be chances to rank up with tournaments.

Tester Deck:
Testee deck:


Results of the Duel : ?/15
1-2 = 5/15
2-1 = 10/15
2-0 = 15/15


Control of duel: ?/15 - How much and how well did the testee control the duel? Did they make plays that gave them card advantage? Did they maintain field control? Did they interrupt your plays/combos?

Main Deck Build : ?/10 - This is hard to rate because we have different opinions, but use the following as a guide: Does the deck synergise (do the cards work well together)? Can the testee keep to a 40 card deck (for consistency)? Does the testee include cards in the deck which are current and up to date? How well do these cards perform in the current format and finally do all the cards in the deck work towards achieving either card advantage and/or field control?


Extra Deck : ?/10 - Is this filled with cards that are useful in any situation, is it just cards thrown in that they're able to use? For example 3 copies of Utopia in any deck is fairly useless these days what are they missing that they can run over Utopia. What can be taken out what can be added in?


Concentration : -2 for each mistake ?/5 - This is where you take points if the testee had to "take anything back" or was in some other way distracted from what was happening. This includes misclicks.


Missplays : -5 for each missplay ?/10 - This is NOT misclicks. LEGAL activations of cards or effects that have no effect on the game. (Example; trying to activate MST to negate a spell or trap.)


Card/Ruling Knowledge : -3 points for every mistake ?/10 - Does the testee seem familiar with the tester's deck? Do they demonstrate that they understand how to play against your deck, and do need to (repeatedly) ask for time to read card effects. If they ask "what exactly are you doing?" this is NOT a mistake and you are not allowed to remove points for this. You must clarify what you are activating, when, what part of the chain you are in, etc.


Side Deck : ?/10 - Are the side cards effective in countering specific decks? More importantly, do they give what the main deck lacks?


Siding : ?/10 - Did the testee side in (and, importantly, out) well against you in the duel? Did they use the best possible cards from their side deck and did they remove the worst possible cards (against your deck) from their main deck?


Sportsmanship : ?/5 - Was the testee polite? How did they carry themselves?


Total: ?/100


Rank C : 0-59

Rank B : 60-79

Rank A : 80-99

Congratualtions You Made It To:
[D.D.D] Slayer
[D.D.D] Slayer
Admin

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Points : 10000007
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Join date : 2015-07-04

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Testing rubric v1.0 Empty Re: Testing rubric v1.0

Post by [D.D.D] Slayer Mon Jul 06, 2015 9:12 pm

If anyone has any suggestions for the rubric such as banning certain decks just post them here and we will see what is best.
[D.D.D] Slayer
[D.D.D] Slayer
Admin

Posts : 3
Points : 10000007
Reputation : 1
Join date : 2015-07-04

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